If you only have a couple pieces of a specific type of gear in your inventory be more lenient with the substats.Speed and Crit Rate are the best substats almost a necessity.Flat substats = Sell, pending on upgrade rolls for epic and legendary pieces Always sell for rare and below.I watched a couple hours of videos from ASH, Hell Hades, and Chofly and figured I might as well post what I learned from them! If there is anything you think is wrong or can be added to the "guide" please post your thoughts. Just wanted to share some notes on artifacts / gearing that I worked on a few nights ago. * Also, an exception to these rules will be artifacts from the "Speed" set with speed substats, since such artifacts are likely to give significant speed to your Turn meter boosters in the arena.Hey guys. Health banner without percentage health in substats **.Attack ring without percentage attack in substats **.Banner for resistance (it is enough to hold 1-2 for each faction), banners for accuracy, attack and defense will be the most valuable - especially if there is an speed substat. ![]() Attack amulet - similar to gloves - here we are looking for an amulet for critical damage.Gauntlets with a percentage attack - you can safely sell, since your nucker will definitely wear gauntlets with critical damage.The bottom row of artifacts (Gauntlets, chestplate, boots) with non-percentage main stat, with the exception of boots for speed and chestplate for accuracy or resistance.List of artifacts for sale - most useless are first ![]() Selling artifacts will not only free up inventory space, but will also bring you extra silver, which is always in high demand.
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