![]() ![]() But I like going even at first, or filling my needs at the moment. With 70 more points to add somewhere, things get different noticeably. I've never really planned out my attributes increases much, sometimes I even forget to level up. You wouldn't want to get one shot, right? This is the only thing that can't be boosted much and is mandatory to keep playing. The safest thing to go with would be health in long term, and for higher play difficulty. ![]() I've reached 300 points in that, I don't see the purpose of getting more because is fills in less than 8 seconds once depleted, except for the carrying weight capacity. Again, once you reach a certain level, you don't even need this much points, as your regen rate literally sky rockets along with the right talents and armors. And more power attacks, don't forget the obvious. I personally like to have a lot of stamina, as in, carrying more things, and sprinting for a longer time. ![]() I guess you shouldn't get too overboard with increasing your magicka when leveling up then, it would turn out to be a waste, unless you don't want to make that kind of armor. ![]() Charge it, and kill a dragon in 10 seconds. I know someone that doesn't play with mods, and created a full armor set that prevents you to lose ANY (literally) magicka at all when using destruction spell, even with spaming master spells, like the master spark, or someting. With levels and wisely picked enchantments, you wouldn't even NEED more than the actual magicka cost to cast something. If you are pretty confident in yourself, you can go all magicka if you make a mage character.Īt lower levels though, it's gonna be rather difficult, especially facing against dragons and their shouts with your magical shields. After writting al this, you might actually find this post being "captain obvious" like, and you wudn't be wrong at all, but here goes: ![]()
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